Malmö AI Devs

Neural Radiance Fields and Gaussian Splatting

Explores cutting-edge techniques for representing and rendering 3D scenes, focusing on Neural Radiance Fields (NeRFs) and Gaussian Splatting.
NeRFs: Revolutionary approach that uses neural networks to model how light interacts with a scene, enabling photorealistic novel view synthesis.
Gaussian Splatting: Efficient alternative to NeRFs, representing scenes using 3D Gaussian functions, allowing for fast and high-quality rendering.
Lecture with practical example, welcome

Speaker:

Carl Pohl - Ai entusiast and software developer 32 years, malmö sweden. I have been a computer nerd and graphics fan since growing up as a kid. I have been working and playing with computer games and graphics my entire adult life, spent the last years diving into more complicated 3D generalism, VR and Game development and generative AI.

Agenda:

17:30 – 17:45 – Meet & Greet
17:45 – 18:30 – Presentation
18:30 – 19:00 – Meet & eat
19:00 – 20:00 – Q&A